
The strongest classroom entry in this category: number ranges can be controlled by the teacher, an optional number line supports children who need it, and no account is involved.
Topmarks
The other meaning of more or less: comparing quantities, not trivia. These are counting and number games for roughly ages three to eight, kept separate from the rest of the directory on purpose.
10 tested
If you searched for a more or less game and landed on a quiz about YouTube subscriber counts, this is the page you actually wanted. Everything here is built for children learning to compare quantities — more than and less than, one more and one less, bigger and smaller, heavier and lighter.
Two things matter more than gameplay in this category, and both are recorded on every listing: whether a child can start playing without an account, and what the ad experience looks like. A game that is pedagogically fine but wrapped in interstitial ads is not classroom material, and we say so.
Independent directory. Not affiliated with the games listed.

The strongest classroom entry in this category: number ranges can be controlled by the teacher, an optional number line supports children who need it, and no account is involved.
Topmarks

Adds betting to the card version and then removes the easy wins, skipping extreme cards after each bet — a small rule change that turns it into a real probability lesson.
Math is Fun

Built as a probability exercise first and a game second. It shows the whole suit with Ace at one and King at thirteen before you start, which no other card entry bothers to do.
Transum

The only kids' entry here that covers equal to alongside more and less, and reads its questions aloud — which is what a pre-reader actually needs.
ABCya

Adds a speed element to group comparison, and pairs the game with worksheets and videos on the same topic — useful for a teacher who needs more than one activity.
Math Game Time

A clearly aimed 4-to-7 comparison game using everyday objects rather than abstract numbers, wrapped in more sign-up and ad-free upselling than the activity warrants.
Kids Academy

The youngest-targeted activity in this directory at ages 2 to 5, made by a teacher and played over 104,000 times — but it has not been touched in seven years.
TinyTap

Designed for a projector rather than a phone, with a dedicated full-screen mode and a classroom toolset around it — undermined by the heaviest ad load in this category.
Online Stopwatch

A well-built early-years comparison activity inside a paid curriculum, which makes it a reasonable choice for a subscribing family and the wrong one for a classroom needing something open.
ABCmouse

Not playable at the time of checking. PrimaryGames states the game is unavailable while Flash content is migrated to emulation, and lists it as a known gap.
PrimaryGames